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How to add meta contents to a hypercasual game
Hypercasual market is getting harder and harder to crack. With excessive prototypes in the market, getting one with good KPI numbers is difficult. But…
Rakib Jahan
Nov 14, 2022
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How to add meta contents to a hypercasual game
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October 2022
Let's make a hypercasual game: Crowd Evolution: Episode 3
Welcome back! Time to continue our journey with our hypercasual game. What we were missing in the last episode was enemies and we will get into it now…
Rakib Jahan
Oct 29, 2022
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Let's make a hypercasual game: Crowd Evolution: Episode 3
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Let's make a hypercasual game: Crowd Evolution: Episode 2
Modifiers
Rakib Jahan
Oct 8, 2022
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Let's make a hypercasual game: Crowd Evolution: Episode 2
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September 2022
Let's make a hypercasual game: Crowd Evolution: Episode 1
Player movement
Rakib Jahan
Sep 26, 2022
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Let's make a hypercasual game: Crowd Evolution: Episode 1
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August 2022
Takeaways from Growing Hypercasual Games: Week 1, August 2022
Hey, peeps! How's it going? I have been away for some time as I was swamped the past few weeks. In this blog post, I will share 3 games that have been…
Rakib Jahan
Aug 7, 2022
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Takeaways from Growing Hypercasual Games: Week 1, August 2022
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June 2022
Hypercasual Game Spotlight: Monster Squad Rush
Right off the bat, this is a game that is very much Pokemon-inspired, and it's well-executed. It does not feel like it's only using the Pokemon as a…
Rakib Jahan
Jun 25, 2022
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Hypercasual Game Spotlight: Monster Squad Rush
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3 things to use when developing a hypercasual prototype
The most important rule while prototyping is to be efficient. I love Pareto's principle which says around 80% of the consequences result from 20% of…
Rakib Jahan
Jun 4, 2022
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3 things to use when developing a hypercasual prototype
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May 2022
Swerve Input in Hypercasual Runner Games with Unity
TLDR; Find the full script here We will be covering the swerve input from the popular runner mechanics. This input has been used over and over again in…
Rakib Jahan
May 29, 2022
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Swerve Input in Hypercasual Runner Games with Unity
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How to create reusable modules for arcade idle games in hypercasual (2022)
Arcade idle games are a no joke development-wise. It can take up a lot of time and effort and understandably so. The day 0 playtime of arcade idle can…
Rakib Jahan
May 15, 2022
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How to create reusable modules for arcade idle games in hypercasual (2022)
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April 2022
3 ways to onboarding players in hypercasual games (2022)
Onboarding for a hypercasual game can be both simple and tricky. Whenever you acquire a user from a UA video, all of the users already understand what…
Rakib Jahan
Apr 16, 2022
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3 ways to onboarding players in hypercasual games (2022)
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4 ways to add depth to a hypercasual game (2022)
The first rule of a hypercasual game is to make it understandable. So it's very important for the players to understand the game rules in a few seconds…
Rakib Jahan
Apr 6, 2022
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4 ways to add depth to a hypercasual game (2022)
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3 things to nail down in a hypercasual game prototype (2022)
You have picked an idea. The idea ticks all the right boxes. It's novel enough with just the right amount of familiarity. Now comes the execution part…
Rakib Jahan
Apr 2, 2022
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3 things to nail down in a hypercasual game prototype (2022)
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