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How to add meta contents to a hypercasual game
Hypercasual market is getting harder and harder to crack. With excessive prototypes in the market, getting one with good KPI numbers is difficult. But…
Nov 14, 2022
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Rakib Jahan
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How to add meta contents to a hypercasual game
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Let's make a hypercasual game: Crowd Evolution: Episode 3
Welcome back! Time to continue our journey with our hypercasual game. What we were missing in the last episode was enemies and we will get into it now…
Oct 29, 2022
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Rakib Jahan
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Let's make a hypercasual game: Crowd Evolution: Episode 3
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Let's make a hypercasual game: Crowd Evolution: Episode 2
Modifiers
Oct 8, 2022
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Rakib Jahan
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Let's make a hypercasual game: Crowd Evolution: Episode 2
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Let's make a hypercasual game: Crowd Evolution: Episode 1
Player movement
Sep 26, 2022
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Rakib Jahan
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Let's make a hypercasual game: Crowd Evolution: Episode 1
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Takeaways from Growing Hypercasual Games: Week 1, August 2022
Hey, peeps! How's it going? I have been away for some time as I was swamped the past few weeks. In this blog post, I will share 3 games that have been…
Aug 7, 2022
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Rakib Jahan
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Takeaways from Growing Hypercasual Games: Week 1, August 2022
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Hypercasual Game Spotlight: Monster Squad Rush
Right off the bat, this is a game that is very much Pokemon-inspired, and it's well-executed. It does not feel like it's only using the Pokemon as a…
Jun 25, 2022
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Rakib Jahan
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Hypercasual Game Spotlight: Monster Squad Rush
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3 things to use when developing a hypercasual prototype
The most important rule while prototyping is to be efficient. I love Pareto's principle which says around 80% of the consequences result from 20% of…
Jun 4, 2022
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Rakib Jahan
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3 things to use when developing a hypercasual prototype
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Swerve Input in Hypercasual Runner Games with Unity
TLDR; Find the full script here We will be covering the swerve input from the popular runner mechanics. This input has been used over and over again in…
May 29, 2022
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Rakib Jahan
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Swerve Input in Hypercasual Runner Games with Unity
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Hyper-Hybrid Casual Game development
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Hyper-Hybrid Casual Game development
By Rakib Jahan
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